Skip to main content

Some Wishes for Path of Exile 3.4

To begin with I really hope they'll buff skills rather of just nerfing all of the popular skills. At this time every league goes such as this:

Popular skills are nerfed and unpopular skills are buffed ---> People consider the builds of popular streamers who min/max ---> Everybody plays exactly the same 4-8 builds prominent by streamers.


When they stop nerfing skills then many people might really still play a few of the builds from last league which means... build diversity! WOOT! Inside a game by having an endless quantity of build options there's been an growing inclination towards complete insufficient actual diversity...

Consequently I really hope the following league is going to be less oriented for the ever-growing speed meta. Clearly clearing maps will be dependent on speed, but making the league-auto technician be about speed? Seriously! If little else I really hope they'll consider mechanics to create slower play-styles more rewarding. I'm well-conscious that Incursions happen to be super popular to a lot of people, but in my experience personally they've helped me not play this league despite the fact that I truly attempted to love them.

Adjust bosses have a greater opportunity to drop maps of the relavent tier - which makes them worth doing.

adjust minimum experience acquired from maps , to reward running harder content.

add harbingers to main game with the 10% spawn rate.

allow them to drop the harbinger and horizon orbs at a decent rate.
-Again this is to help with map progression.

Add the temple mechanic to the core game with 10% chance to spawn initially , then 100% once it has been started.

- Add an in-game Auction House for Poe currency & maps.

start the melee overhaul to make it have additional survive-ability.

Add more tiers of rolls for 2h weapons (including shaper/elder rolls) to really make it similar to sword and shield / dual wield.
Increase the weapon range of 2hs

Increase aoe of skills in general.

Improve targeting of arrow skills for small targets. IF i am not using Tornado shot , ROA , or barrage - hitting something nearby feels awkward.

add more ways for spells to leech independant of class.

Finally (which is an over-all factor that will most likely take not only one league) they ought to re-think the loot-tables for unique products as well as their quality. More often than not uniques are pretty "meh" - even in early stages when playing self-found. One solution might be buffing them a little after which decreasing their droprate with a lot - like 90%. If not playing self-thought it was literally takes only a few days before even decent uniques are everywhere for just one Exalted Orb Poe. There's grounds the reasons call most uniques "vendor-trash". There must be much more uniques like Charan's amazing sword. SO tricky to find, but SO rewarding. Consider unique drops getting a grin to a person's face...cu

Comments

  1. Transform your dream home into reality with our premium Villa Construction Dubai services. We offer bespoke solutions that cater to your unique tastes and lifestyle, ensuring every detail is perfected. From conceptualization to completion, we build villas that embody luxury and sophistication.

    ReplyDelete
  2. Find high-performance car tyres near me at our conveniently located store. We stock tyres for all budgets and offer fast, expert installation to get you back on the road safely.

    ReplyDelete

Post a Comment

Popular posts from this blog

How to Open Your Poe Mystery Boxes?

How to Open Your Mystery Boxes After purchasing some Stormcaller Mystery Boxes, you can find them in your microtransaction stash in-game waiting to be unwrapped. Note that these Mystery Boxes have random outcomes. Some items are rarer than others. You are guaranteed to get an item that is worth at least what you paid for it (30 points) and it's statistically more likely that you'll receive something of higher value. In this box, the most common item is a Regular Stash Tab. Path of exile've just released the Stormcaller Mystery Box which will be on sale until the end of the Breach Challenge League. Each box grants you one random Stormcaller-themed microtransaction, with value equal to at least that of the box (30 points). There are 36 awesome prizes to win including two armour sets, a new back attachment and other new effects! Check out this video compilation of all the microtransactions contained in the Stormcaller Mystery Box! Existing Microtransactions in the Box: ...

Path of Exile: Improve Exalted Orbs Drop Rate

One of the important reasons why ARPG like PoE attract players is that a lot of experience and rewards are enough to drive players to explore in the game. Many players are very interested in how to increase the drop rate of currency and equipment. Some people may be annoyed that PoE Exalted Orbs is not enough. After reading this article, think about it again. Exalted Orbs can drop randomly from mobs, chests, etc. from practically any zone; I don't believe they are limited to maps or other higher-tier zones. The simplest way of increasing your chances to see an Exalted Orb drop is to kill more mobs, open more chests, and turn over more rocks. You can also get Exalted orbs from certain Divination Cards, including Abandoned Wealth which drops in Arsenal and Vault maps, and The Hoarder which can drop in The Belly of the Beast level 1 and 2, The Harvest, and the Vault map. Farming those locations may ostensibly increase your chances. I suppose it's also possible to get...

Path of Exile: Ramble about Endurance Charges

In poe, every day, players from all over the world play in it. Many players choose to share their anecdotes and experiences in the game, so today I want to talk about a thing that is rarely noticed. Both Frenzy and Power charges have plentiful ways to keep them up. So much so that even skills that eat them such as Flicker Strike (Frenzy) or Cold Snap (Power) are easily able to manage them (Cold Snap not being in a good place atm has nothing to do with its charge requirements). But what of Endurance Charges? Well, as Tectonic Slam has recently showcased, the moment endurance charge generation is stressed it just quickly falls apart. Even Juggs struggle to keep T.Slam always at max coverage (and anyone who imagined a Chieftain could keep it up was quickly disabused of that idea). The other specific Endurance-consuming skill in the game - Vigilant Strike - is barely seen (sure it's namelock, but that's not the only reason it doesn't get used). What's more, the met...