Within this short article, Poecurrencybuy Sort up six Path of Exile Fans Interest Concerns Concerning the Totems , Damage , Skills, DPS, protect against on-evade and on-dodge triggers, way to definitively distinguish for you personally. Why is elemental overload worded to only operate with players and not totems? It is worded that way because that's what it does and having the wording say one thing else could be problematic. In case you imply why it operates that way, then I'm afraid that is an instance with the kind of question that's outside the scope of this thread. I can inform you how it does operate (you will need to crit something so your totems Critting one thing won't reduce it, but once active, since totems use your skills, they benefit from it), but not why that choice was made. Elemental conversion follows a distinct order and cannot go backward or it'll lead to a loop. Would it be doable to implement a "conversion flag" so you can ...
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