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Path of Exile: Ramble about Endurance Charges

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Path of Exile: Improve Exalted Orbs Drop Rate

One of the important reasons why ARPG like PoE attract players is that a lot of experience and rewards are enough to drive players to explore in the game. Many players are very interested in how to increase the drop rate of currency and equipment. Some people may be annoyed that PoE Exalted Orbs is not enough. After reading this article, think about it again. Exalted Orbs can drop randomly from mobs, chests, etc. from practically any zone; I don't believe they are limited to maps or other higher-tier zones. The simplest way of increasing your chances to see an Exalted Orb drop is to kill more mobs, open more chests, and turn over more rocks. You can also get Exalted orbs from certain Divination Cards, including Abandoned Wealth which drops in Arsenal and Vault maps, and The Hoarder which can drop in The Belly of the Beast level 1 and 2, The Harvest, and the Vault map. Farming those locations may ostensibly increase your chances. I suppose it's also possible to get

PoE Flashback Chieftain Build | High Mobility + Endless Frenzy Charges

Build concept I needed a higher health + armor endless flicker strike build that may do finish game bosses also it made probably the most sense to visit chieftain for stated dreams. Damage is not a significant million but I am confident that you reference another guide available and swap inside a unique or 2 you can most likely achieve it. I receive close to 700k dps with this particular build, that is ample for doing finish game content in a reasonable pace. Pros - High mobility - Endless frenzy charges = endless flicker striker - High health (8kish) - Culling Strike - Abberath's Hooves (Abberath's Fury) - High Quality of life leveling - Ignite Prolif - Covered in Ash for free Cons - Flicker can be hard to use on some bosses ( Atziri /Temple Boss/etc.) - Semi-expensive - Can't level as flicker efficiently - No ele reflect maps/monsters avoid status ailments Passive Tree lvl 100: https://bit.ly/2vDJ34r Required/Optional Uniques This is what lets

Some Wishes for Path of Exile 3.4

To begin with I really hope they'll buff skills rather of just nerfing all of the popular skills . At this time every league goes such as this: Popular skills are nerfed and unpopular skills are buffed ---> People consider the builds of popular streamers who min/max ---> Everybody plays exactly the same 4-8 builds prominent by streamers. When they stop nerfing skills then many people might really still play a few of the builds from last league which means... build diversity! WOOT! Inside a game by having an endless quantity of build options there's been an growing inclination towards complete insufficient actual diversity... Consequently I really hope the following league is going to be less oriented for the ever-growing speed meta. Clearly clearing maps will be dependent on speed, but making the league-auto technician be about speed? Seriously! If little else I really hope they'll consider mechanics to create slower play-styles more rewarding. I'm well-c

PoE 3.3 Chieftain Build | BLADE VORTEX

3.3 Update: BV now have 10 blades, it allows us to drop Spell Echo and use dmg gem instead, I think Inc Crit DMG is good. Once I was searching 3.2 ascendancy changes for whatever reason I immediately loved the Chieftain. His ascendancy talent named " Ngamahu , Flame's Advance" (70% extra fire dmg every 10s looks very awesome) bothered me every single day. And So I wanted for doing things in certain build although not with Molten Strike or Tectonic slam coz I had been tired from auto attackers. And So I made the decision to produce that one. Also, I loved BV but never attempted it, so it's grounds to. Main part: Items: -Carcass Jack or Belly of the Beast -Divinarius -Wise Oak -Rumi's Concoction -In offhand statistics (while u have no currency use Divinarius in both weapon slots) - scepter with %inc fire damage and %of Phys dmg as extra fire. -Diamond and Sulphur flasks. -Helmet, gloves, boots, belt with life and resists. Try to get a cap of resi

PoE 3.3 Gladiator Duelist Build | Very Tanky + Bleed Explosions

Since learning about the Craiceann's armour occur Bestiary I truly wanted to create a build by using it. Since it links physical damage reduction with block I made the decision to visit Gladiator and wound up attempting to make a personality that virtually could not die. This build is fairly expensive (roughly 10ex minimum). Skill Tree: https://pastebin.com/MVjG7V0w Videos: T11 Elder fight: Atziri run: Pros/Cons: +Very tanky - hard to die even if you try to +Bleed explosions are fun +Fairly decent clear speed +Can do all map mods though things like block reduction and anti-bleed are annoying +Can easily maim and blind bosses giving even more defense +Immune to bleed and stun +Decent at pvp if anyone cares about that (will try HoG soon and see if I can do it) +Armour and weapon look great so you don't need so many mixes to look cool +CRABS +Can impress noobs by spamming the crab aura in their hideouts :) -Expensive gear; needs a few ex to get

POE 3.3 Uber Lab Champion Build

Without Resolute Technique, the build is now able to crit, only in a 5% chance. This does not mean much when it comes to damage, however, it provides a little indirect buff via Kondo's Pride which has 30% opportunity to blind on crit. It will not be helpful for normal monsters, however, it might offer an extra edge against bosses who'll get hit by our totems on multiple occasions. The leveling priority of Ascendancy points has changed to Conqueror --> Worthy Foe --> Unstoppable Hero --> Fortitude. Strengths: - Beginner and new league "friendly" - the build is very simple in design and execution. - Budget-friendly. Start with rare items and upgrade to the suggested unique items once you can afford it. - Easy and fast to level. - Very tanky. - Permanent Fortify & Onslaught. - High life regeneration, making labyrinth traps easier to deal with. - Your totems can taunt, making bosses much less dangerous. - Good for farming Uber lab, Atziri a