Freezing pulse is mostly for closer-quarters shotgunning, it is pretty robust if you understand how to develop around it.
Ice spear for crit-focused builds, it shines at mid-long-range.
Glacial cascade is a solid selection if you would like to try an AoE-tagged ability. Added rewards of GC's dual-damage nature include less vulnerability to elemental reflect (a danger for any elemental caster) together with additional effectiveness vs. hugely cold-resistant mobs (because of Phy's dmg element).The cold snap is indeed a difficult one, but its harm is high. Either way, it's going not to possess the DPS of other cold skills, but you'll be able to make superior use of its great freeze likelihood to perma-freeze all enemies if combined with elemental proliferation.
Ice nova's base harm is low at high levels, plus it needs you to be close to mobs for maximum effect, so it is a no-no. You might try it as a kind of utility trap or totem, I suppose, but you'll find far better selections.
Arctic breath could be a useful Poe skill comparable to fireball, but it really is gimped by its crappy obstacle collision mechanics. Mostly, its projectiles are incredibly prone to vanish on contact with just about any terrain obstacle, rendering it barely-usable.
Herald of ice as generally a superb solution to utilize as addition to your cold spells. For those who go crit or use added lightning harm gem for shocks (with its high-quality gem bonus or directly with crit), herald of thunder can also be strongly advisable. Now Poecurrencybuy(you want buy poe currency form here) will share the best the highest Path of exile Witch Cold Spells Builds for you
Best#1: Arctic Breath - Morphine's Arctic Breath Elementalist
What's going on ladies and gentlemen, back once more with one more construct that's not just like the other individuals that This develop have attempted? The purpose with this make is to clear as quickly as possible, without the need of worrying about becoming stunned and freeze as much as possible to give us much more survivability though running Rippy map mods. Our most crucial concentrate of damage is from freezing enemies to gain 60% increased harm from our amulet, and to chill to create hypothermia proc and due to the fact our arctic breath currently leaves the chilling ground, we have got a multiplier of damage each of the time. Within this develops we also have six projectiles and because shotgunning is achievable, a lot more missiles mean extra cost. My essential perspective for this creation was to produce an Elementalist so that she could deal with some reflect mobs, though having the ability to take on breaches in HC difficulty and so far, it is turning out to be an enormous result! So should you like freezing enemies on and off screen although chaining massive shatters, this build is unquestionably for you?
Build Pros:
+ We have a 55% possibility to freeze, so survivability is quite good.
+ We obtain a reasonably decent life pool, 206% from passives alone.
+ Gain a free of charge Arctic Armor from chest piece.
+ Outstanding clearing speed.
+ The create price tag is relatively low-priced.
+ Our final setup offers us sufficient mana regen to not want a mana potion.
+ Leveling this make is usually a cakewalk via the bakery.
Build Cons:
- Since this creates is constructed about our projectiles exploding, our single target damage is not so unusual so positioning in boss fights is crucial so we can make all six explode about the boss for optimal dmg.
- Despite the fact that we've got Paragon of Calamity from our Ascendancy passives, we can not run elemental reflect maps due to shotgunning. Don't Try!
- This setup requires a high quantity of ability, so we either must obtain some from passives or develop some of our gear. (This Make discover receiving them from passives is usually a lot less stressful)
- We need many cold resist to be able to give ourselves a more significant amount of evasion from Great Form.
- Even though hitting issues off-screen is excellent, we've got no clue if we're attacking reflect mobs or corrupting blood.
Create Link: http://www.pathofexile.com/forum/view-thread/1832063
Best#2: Arctic Breath- Freezer Burn - AB AoF MoM EO, Cheap, Entertaining, Screw the Meta
This Create has updated the build tree to 3.0 compliance, and have made a Path of constructing the link for anyone who wishes to pursue the build. This Make program to revisit FreezerBurn within the future, since it was excellently enjoyable to produce and experiment with. Sadly, the Pierce alter killed our usage of Lioneye's Vision, and mechanically AB has higher difficulty with overlapping AoE & Single target now. Still on my mind, but three.0 would be the last major patch that This Develop plan to revive this make for, as This Make has begun testing new ideas.
Build Pros:
+ Nothing needed to make the make-work should ever expense more than a few chaos orbs, even in a new league. Can spend extra to improve it later.
+ Forgiving play style with few buttons required.
+ Before Gear easily reached 450% elemental damage. 50% reduced elemental reflect harm was taken, and 106 fire penetration. With later upgrades to gear, our spell % easily reaches 600% +.
+ Spell effect creates a zone of chill that slows monsters from reaching the player, and overlapping explosions can shotgun.
+ Large hp and mana pool to soak harm with, with multiple selections to contain Life/Mana Leech inside the build.
+ Plenty of room for personal preference, itemization, or alterations to suit the player without the need of falling apart.
+ Can run difficult map mods: All curses, fire resistance, reflect, significantly less regen/no regen, most imaginable monster mods. (afaik)
Build Cons:
- Will never be Flavor of the Month.
- We don't alternate a single target talent. Thus bosses require positioning.
- Arctic Breath can collide with terrain, thus not reaching high targets. Demands practice.
- Doesn't have an MTX.
- Leveling involves the use of other skills until Arctic Breath becomes obtainable at 28, and entirely online by 38.
- Does not clear / move as speedy as other builds. You'll find faster builds.
- Slows slightly in maps that are curse immune / Fire Resistant / Low Regen.
- Dislikes Hexproof.
- Reflect Maps require pressing weapon swap and results in lower overall DPS.
- Tooltip warriors might be disappointed. Actual DPS demands spreadsheet.
Create Link: http://www.pathofexile.com/forum/view-thread/1667850
Ice spear for crit-focused builds, it shines at mid-long-range.
Glacial cascade is a solid selection if you would like to try an AoE-tagged ability. Added rewards of GC's dual-damage nature include less vulnerability to elemental reflect (a danger for any elemental caster) together with additional effectiveness vs. hugely cold-resistant mobs (because of Phy's dmg element).The cold snap is indeed a difficult one, but its harm is high. Either way, it's going not to possess the DPS of other cold skills, but you'll be able to make superior use of its great freeze likelihood to perma-freeze all enemies if combined with elemental proliferation.
Ice nova's base harm is low at high levels, plus it needs you to be close to mobs for maximum effect, so it is a no-no. You might try it as a kind of utility trap or totem, I suppose, but you'll find far better selections.
Arctic breath could be a useful Poe skill comparable to fireball, but it really is gimped by its crappy obstacle collision mechanics. Mostly, its projectiles are incredibly prone to vanish on contact with just about any terrain obstacle, rendering it barely-usable.
Herald of ice as generally a superb solution to utilize as addition to your cold spells. For those who go crit or use added lightning harm gem for shocks (with its high-quality gem bonus or directly with crit), herald of thunder can also be strongly advisable. Now Poecurrencybuy(you want buy poe currency form here) will share the best the highest Path of exile Witch Cold Spells Builds for you
Best#1: Arctic Breath - Morphine's Arctic Breath Elementalist
What's going on ladies and gentlemen, back once more with one more construct that's not just like the other individuals that This develop have attempted? The purpose with this make is to clear as quickly as possible, without the need of worrying about becoming stunned and freeze as much as possible to give us much more survivability though running Rippy map mods. Our most crucial concentrate of damage is from freezing enemies to gain 60% increased harm from our amulet, and to chill to create hypothermia proc and due to the fact our arctic breath currently leaves the chilling ground, we have got a multiplier of damage each of the time. Within this develops we also have six projectiles and because shotgunning is achievable, a lot more missiles mean extra cost. My essential perspective for this creation was to produce an Elementalist so that she could deal with some reflect mobs, though having the ability to take on breaches in HC difficulty and so far, it is turning out to be an enormous result! So should you like freezing enemies on and off screen although chaining massive shatters, this build is unquestionably for you?
Build Pros:
+ We have a 55% possibility to freeze, so survivability is quite good.
+ We obtain a reasonably decent life pool, 206% from passives alone.
+ Gain a free of charge Arctic Armor from chest piece.
+ Outstanding clearing speed.
+ The create price tag is relatively low-priced.
+ Our final setup offers us sufficient mana regen to not want a mana potion.
+ Leveling this make is usually a cakewalk via the bakery.
Build Cons:
- Since this creates is constructed about our projectiles exploding, our single target damage is not so unusual so positioning in boss fights is crucial so we can make all six explode about the boss for optimal dmg.
- Despite the fact that we've got Paragon of Calamity from our Ascendancy passives, we can not run elemental reflect maps due to shotgunning. Don't Try!
- This setup requires a high quantity of ability, so we either must obtain some from passives or develop some of our gear. (This Make discover receiving them from passives is usually a lot less stressful)
- We need many cold resist to be able to give ourselves a more significant amount of evasion from Great Form.
- Even though hitting issues off-screen is excellent, we've got no clue if we're attacking reflect mobs or corrupting blood.
Create Link: http://www.pathofexile.com/forum/view-thread/1832063
Best#2: Arctic Breath- Freezer Burn - AB AoF MoM EO, Cheap, Entertaining, Screw the Meta
This Create has updated the build tree to 3.0 compliance, and have made a Path of constructing the link for anyone who wishes to pursue the build. This Make program to revisit FreezerBurn within the future, since it was excellently enjoyable to produce and experiment with. Sadly, the Pierce alter killed our usage of Lioneye's Vision, and mechanically AB has higher difficulty with overlapping AoE & Single target now. Still on my mind, but three.0 would be the last major patch that This Develop plan to revive this make for, as This Make has begun testing new ideas.
Build Pros:
+ Nothing needed to make the make-work should ever expense more than a few chaos orbs, even in a new league. Can spend extra to improve it later.
+ Forgiving play style with few buttons required.
+ Before Gear easily reached 450% elemental damage. 50% reduced elemental reflect harm was taken, and 106 fire penetration. With later upgrades to gear, our spell % easily reaches 600% +.
+ Spell effect creates a zone of chill that slows monsters from reaching the player, and overlapping explosions can shotgun.
+ Large hp and mana pool to soak harm with, with multiple selections to contain Life/Mana Leech inside the build.
+ Plenty of room for personal preference, itemization, or alterations to suit the player without the need of falling apart.
+ Can run difficult map mods: All curses, fire resistance, reflect, significantly less regen/no regen, most imaginable monster mods. (afaik)
Build Cons:
- Will never be Flavor of the Month.
- We don't alternate a single target talent. Thus bosses require positioning.
- Arctic Breath can collide with terrain, thus not reaching high targets. Demands practice.
- Doesn't have an MTX.
- Leveling involves the use of other skills until Arctic Breath becomes obtainable at 28, and entirely online by 38.
- Does not clear / move as speedy as other builds. You'll find faster builds.
- Slows slightly in maps that are curse immune / Fire Resistant / Low Regen.
- Dislikes Hexproof.
- Reflect Maps require pressing weapon swap and results in lower overall DPS.
- Tooltip warriors might be disappointed. Actual DPS demands spreadsheet.
Create Link: http://www.pathofexile.com/forum/view-thread/1667850
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