In this Post, We'll list Most Popular Builds in Abyss challenge leagues. This short article involves Witch, Templar, Shadow, Duelist, Ranger, Marauder Well-liked Builds. You are able to see these build's Pros, Cons and Example Video make it easier to pick out which build.
[Poe 3.1 Witch Build] Burning Spectres - Torch the Atlas - AHC Shaper, Elder, Uber Atziri - 10k+ EHP, 70/70 block
Spectre primarily based summoners plow via nasty maps and bosses with minimal investment. Defense is easy to scale, and offense scales together with the level of your specters, the number of links you could provide them, and to a lesser extent your gear. Equip a Stone of Lazhwar and an Advancing Fortress, and watch your block and spell block max out when using Bone Providing. One thing nonetheless hits you? 10k EHP soaks up all, however, the most devastating one-shot mechanics. Have to have a low-priced 6-link? A Tabula Rasa can take you all the way to Shaper.
This build focuses on two kinds of specters that advantage from all of the same help gems:
Yokohama's Vanguards cast a tanky Scorching Ray totem that offers massive damage if the burning gets to stack up. The Totems also reduce the fire resist of their targets by -1% per burn application, down to -24%. This stacks together with the -50% fire resist from Elemental Equilibrium.
Even though the resistance penalty from the Yokohama's Vanguards' totems is not going to exceed -24%, irrespective of the number of totems, each and every individual totem will contribute a separate harm more than time system. So the much more totems, the more harm.
Wicker Men are giant bears that use Righteous Fire to deal AoE damage to almost everything about them. Their RF auras don't stack, however they present nice AoE coverage for clear speed. They are good for clearing out the trash mobs so the Vanguards can concentrate on the tanky stuff. They were balanced in 3.1, but are nonetheless relevant within this setup.
Furthermore, we use Animate Guardian wielding 2 x Dyadus Axes, that will make enemies take 200% more burning damage when chilled. Dyadus also has the impact of chilling enemies for 1 second or 2.five seconds with all the Icetomb chest piece.
Pros:
+ Affordable. Desires only Bones of Ullr, Skullhead, Advancing Fortress, and Stone of Lazhwar
+ Good league starter
+ Extremely HC viable
+ Quick going on the FPS
+ 10k+ Efficient HP with MoM
+ Excels at undertakings really hard high-level content like Guardians, Shaper, and Uber Atziri
+ Can do any map mod
+ Reflect immune
+ Spectres are close to immortal due to their HP and boosted life regeneration
+ Max block and spell block, with 600+ life, gained on block
+ Can farm Uber lab with ease. But remain clear of your chopping block traps. The bleed is bugged and kills minions
+ No Zombies to worry about
+ Desecrate + Bone supplying inside a Cast when harm Taken setup for added comfort
Cons:
- The animated guardian can die in case you play sloppy or neglect to provide it the proper defenses. It will price you about 7c to build a new one.
- Chayula's Domain can be a bit tricky due to specter mobility and pathfinding. But the actual boss is usually a joke.
Example Video hyperlink: https://www.youtube.com/watch?v=E70SjAjZXMA
Example Build link: http://www.pathofexile.com/forum/view-thread/1971585
[Poe 3.1 Templar Build] ELE CLAW INQUISITOR - Farm Shaper on 3Link! + RedElder, UberAtziri - pretty Budget friendly!
This build is created to completely curve out just about from the initial level for the absolute endgame. Its created to become an all about feelgood-build. I picked up a lot of ideas from popular other builds on other classes and incorporated them into the really sturdy foundation of the Inquisitor Class. This build has virtually no limitations. For example, it can kill "The Shaper" on a 3L setup and have a white level 0 claw.
Brand NEW Links for the default Molten Strike Setup. Recently This Build has already been reevaluating Ancestral Contact for single target DPS. When folks first tested the setup This Build was rather unhappy with all the results and discarded the concept for utilizing AC for Boss Killing.
This Build gave it one more shot lately, cause a lot of folks seemed fairly unhappy with the 3B3R Setup and I found that together with the proper level of Player Talent, AC is rather efficient and with fantastic execution and may in theory even surpass Elemental Concentrate or Added Lightning with very good gear.
Pros:
+ 33.1 MILLION BULLSHIT DPS and 12 Million actual-DPS (in my actual gear)
+ higher map-clearing-speed
+ robust defenses that make the build hardcore-viable
+ affordable and smooth to st to a new League
+ insane scaling with high-end-gear
+ no League-specific or Legacy-Items needed
+ Quick Uber-Lab farmer
Cons:
- interactions need careful(!) reading of your guide
- killing the hardest content needs about 5ex investment
- else-reflect maps want to become rerolled (when not working with anti reflect gear/Pantheons)
Example Vedio hyperlink: https://www.youtube.com/watch?v=KaveN-q_4dQ
Instance Build hyperlink: http://www.pathofexile.com/forum/view-thread/1971701
[Poe 3.1 Shadow Build] MoM Essence Drain & Contagion Trickster - HC/SC/Uber Izaro/Uber Atziri/Shaper
This build is designed for general map clearing & to become an excellent league-starter build. However, for those who are looking to kill end-game bosses this build CAN do them, but will require investment and even at that point there are a lot of other builds that would work better than this. You are able to always switch around as the guide will go in-to from a 1H/Shield approach to a +2/+3 Chaos Gem LvL staff which makes it able to farm bosses easier, but as mentioned; Other builds will be stronger for that purpose.
The base items of this build really doesn't matter as we don't care about the base defensive stats such as armor (str), evasion(dex) or energy shield(int). So instead the base items will follow the stat priority listed within this guide.
However, the attribute requirement from the items will base how hard it is to chrome (color) that will be the only thing we will think about when planning our gearing.
So, in the event you require 4 blue sockets in an item the recommendation is to get an item that has Energy Shield (int) base or a hybrid base which involves Energy Shield (int).
Example Video hyperlink: https://www.youtube.com/watch?v=ryW70ue42Rc
Instance Build link: http://www.pathofexile.com/forum/view-thread/1625254
[Poe 3.1 Duelist Build] For Slayer - Ngamahu Cyclone Build (Uber Lab Runner, Finish Game Viable)
I like the concept with all the atziri gloves but you need to unspec resolute technique for them to work and get some crit chance. There is also the elemental overload keystone in the witch area that would be extremely good when you use these gloves.
Abyssal Jewels (Patch 3.1)
- Flat life
- Flat physical damage
- % penetration in case you have not kill recently
- Flat fire damage
- % increased harm against abyssal monsters
Pros
- Endless Hunger from Slayer tree present leech impact similar to Atziri's Acuity Gloves
- You will be able to clear Uber Lab by level 75
- You are immune to bleed and stun during fights
- You have 20% culling strike, effectively lowering boss health by 20%
- Quite fast clearing speed as a consequence of higher AOE radius
- Higher life regen making it straightforward to handle traps in Uber lab
Cons
- Leveling to level 55 could be a chore but from there onward it can be a breeze
- Elemental reflect can nonetheless be an issue (use ruby flask when you run into elemental reflect and you should be fine)
- Can't-do no life no mana leech map
Example Video link: https://www.youtube.com/watch?v=F-hX84phZzM
Example Build hyperlink: http://www.pathofexile.com/forum/view-thread/1819239
[Poe 3.1 Duelist Build] Queenliness Wanderfinder - Shaper Down in Abyss Day 7/8
This Build will still work greatly together with the current known 3.1 changes!
Even without any legacy gear!
Also on account of its popularity and nerf to +1 Helmet Enchant, the Build might get far more expensive to get it going, keep that in mind.
Go get Searching Eye Abyssal Jewels
With Flat elemental(lightning prefered)
Life of Course (at least 46 for endgame, to get the identical result as 7% increased Life from Viridians)
Also Attack Speed, Crit. Multi are obvious choices!
It is possible to use Tombfist Gloves using a Murderous Eye Abyssal Jewel, to get the 10% mode Damage Multiplier Intimidated on enemies.
Also suggesting Stygian Vise instead of a Leather Belt, which offers a Jewel Socket for Life(of course) and DPS stats.
This Build has the perfect Synergy of Defense, Offense and Movement Speed,
Applying Queen from the Forest as the Core Item.
Pros:
-Fast
-Reliable
-Everything Viable
-Well Balanced if not perfectly in terms of DPS/Def./Speed
-Good League Starter (needs basic knowledge of generating Poe currency fast)
-Level 100 Viable
-HC Viable
Cons:
-Weak Single Target until you get the Key Items
-Key Items are expensive (Dying Sun, 6l Queen from the Forest)
-You have to have Dying sun and six Hyperlink as early as Possible
-Expensive towards the Endgame since you want T1 Life on every Item possible (+1 Barrage Enchant)
-Sometimes too rapid
-Chromatic-Hungry ( Use the Jeweler Method for Coloring)
-Not Idiot/ Noob Proof
Example Video hyperlink: https://www.youtube.com/watch?v=OLUJfTzT7II
Example Build hyperlink: http://www.pathofexile.com/forum/view-thread/1764075
[Poe 3.1 Marauder Build] The Warchief - Berserker Ancestral Warchief - over 2m dps - Uber Farmer - Elder & Shaper Down
We take the Berserker Class for most DMG
Initially we go to War-Bringer because this will be our main heal talent
Then we go to Aspect of Carnage for pure DMG
And with the last 2 Points in the Uber Lab we take Rite of Ruin for free 25% attack speed (25% increased Attack Speed should you haven't Killed Not too long ago)
The best Major Pantheon for us is the Brine King which provides free (nearly) Stun Immunity:
You cannot be Frozen if you've been Frozen Recently
You cannot be Stunned if you've been Stunned Lately
The best Minor Pantheon for us is the Gruthkul wich provides us up to 5% additional physical dmg reduction
+5% chance to Evade Attacks if you've taken a Savage Hit lately
1% additional Physical Harm Reduction for each and every Hit you've taken Recently up to a maximum of 5%
Pro:
more than 6k Life
~1000 life/s with enduring cry and all charges
7~8 endurance charges
73% phys reduction (hideout) 90% with flasks
challenging to die because you stay behind your Totems
can do all map mods (reflect can be a bit meh because your totems will kill themself on hit)
at lvl 16+ (facebreakers) all content material ezpz
great for really hard bosses like Ulab/Uatziri/guardians/Shaper
Contra:
clear speed is average
Totem playstyle is not for everyone
Instance Video hyperlink: https://www.youtube.com/watch?v=YySBTtAn6O4
Instance Build link: http://www.pathofexile.com/forum/view-thread/1694250
[Poe 3.1 Witch Build] Burning Spectres - Torch the Atlas - AHC Shaper, Elder, Uber Atziri - 10k+ EHP, 70/70 block
Spectre primarily based summoners plow via nasty maps and bosses with minimal investment. Defense is easy to scale, and offense scales together with the level of your specters, the number of links you could provide them, and to a lesser extent your gear. Equip a Stone of Lazhwar and an Advancing Fortress, and watch your block and spell block max out when using Bone Providing. One thing nonetheless hits you? 10k EHP soaks up all, however, the most devastating one-shot mechanics. Have to have a low-priced 6-link? A Tabula Rasa can take you all the way to Shaper.
This build focuses on two kinds of specters that advantage from all of the same help gems:
Yokohama's Vanguards cast a tanky Scorching Ray totem that offers massive damage if the burning gets to stack up. The Totems also reduce the fire resist of their targets by -1% per burn application, down to -24%. This stacks together with the -50% fire resist from Elemental Equilibrium.
Even though the resistance penalty from the Yokohama's Vanguards' totems is not going to exceed -24%, irrespective of the number of totems, each and every individual totem will contribute a separate harm more than time system. So the much more totems, the more harm.
Wicker Men are giant bears that use Righteous Fire to deal AoE damage to almost everything about them. Their RF auras don't stack, however they present nice AoE coverage for clear speed. They are good for clearing out the trash mobs so the Vanguards can concentrate on the tanky stuff. They were balanced in 3.1, but are nonetheless relevant within this setup.
Furthermore, we use Animate Guardian wielding 2 x Dyadus Axes, that will make enemies take 200% more burning damage when chilled. Dyadus also has the impact of chilling enemies for 1 second or 2.five seconds with all the Icetomb chest piece.
Pros:
+ Affordable. Desires only Bones of Ullr, Skullhead, Advancing Fortress, and Stone of Lazhwar
+ Good league starter
+ Extremely HC viable
+ Quick going on the FPS
+ 10k+ Efficient HP with MoM
+ Excels at undertakings really hard high-level content like Guardians, Shaper, and Uber Atziri
+ Can do any map mod
+ Reflect immune
+ Spectres are close to immortal due to their HP and boosted life regeneration
+ Max block and spell block, with 600+ life, gained on block
+ Can farm Uber lab with ease. But remain clear of your chopping block traps. The bleed is bugged and kills minions
+ No Zombies to worry about
+ Desecrate + Bone supplying inside a Cast when harm Taken setup for added comfort
Cons:
- The animated guardian can die in case you play sloppy or neglect to provide it the proper defenses. It will price you about 7c to build a new one.
- Chayula's Domain can be a bit tricky due to specter mobility and pathfinding. But the actual boss is usually a joke.
Example Video hyperlink: https://www.youtube.com/watch?v=E70SjAjZXMA
Example Build link: http://www.pathofexile.com/forum/view-thread/1971585
[Poe 3.1 Templar Build] ELE CLAW INQUISITOR - Farm Shaper on 3Link! + RedElder, UberAtziri - pretty Budget friendly!
This build is created to completely curve out just about from the initial level for the absolute endgame. Its created to become an all about feelgood-build. I picked up a lot of ideas from popular other builds on other classes and incorporated them into the really sturdy foundation of the Inquisitor Class. This build has virtually no limitations. For example, it can kill "The Shaper" on a 3L setup and have a white level 0 claw.
Brand NEW Links for the default Molten Strike Setup. Recently This Build has already been reevaluating Ancestral Contact for single target DPS. When folks first tested the setup This Build was rather unhappy with all the results and discarded the concept for utilizing AC for Boss Killing.
This Build gave it one more shot lately, cause a lot of folks seemed fairly unhappy with the 3B3R Setup and I found that together with the proper level of Player Talent, AC is rather efficient and with fantastic execution and may in theory even surpass Elemental Concentrate or Added Lightning with very good gear.
Pros:
+ 33.1 MILLION BULLSHIT DPS and 12 Million actual-DPS (in my actual gear)
+ higher map-clearing-speed
+ robust defenses that make the build hardcore-viable
+ affordable and smooth to st to a new League
+ insane scaling with high-end-gear
+ no League-specific or Legacy-Items needed
+ Quick Uber-Lab farmer
Cons:
- interactions need careful(!) reading of your guide
- killing the hardest content needs about 5ex investment
- else-reflect maps want to become rerolled (when not working with anti reflect gear/Pantheons)
Example Vedio hyperlink: https://www.youtube.com/watch?v=KaveN-q_4dQ
Instance Build hyperlink: http://www.pathofexile.com/forum/view-thread/1971701
[Poe 3.1 Shadow Build] MoM Essence Drain & Contagion Trickster - HC/SC/Uber Izaro/Uber Atziri/Shaper
This build is designed for general map clearing & to become an excellent league-starter build. However, for those who are looking to kill end-game bosses this build CAN do them, but will require investment and even at that point there are a lot of other builds that would work better than this. You are able to always switch around as the guide will go in-to from a 1H/Shield approach to a +2/+3 Chaos Gem LvL staff which makes it able to farm bosses easier, but as mentioned; Other builds will be stronger for that purpose.
The base items of this build really doesn't matter as we don't care about the base defensive stats such as armor (str), evasion(dex) or energy shield(int). So instead the base items will follow the stat priority listed within this guide.
However, the attribute requirement from the items will base how hard it is to chrome (color) that will be the only thing we will think about when planning our gearing.
So, in the event you require 4 blue sockets in an item the recommendation is to get an item that has Energy Shield (int) base or a hybrid base which involves Energy Shield (int).
Example Video hyperlink: https://www.youtube.com/watch?v=ryW70ue42Rc
Instance Build link: http://www.pathofexile.com/forum/view-thread/1625254
[Poe 3.1 Duelist Build] For Slayer - Ngamahu Cyclone Build (Uber Lab Runner, Finish Game Viable)
I like the concept with all the atziri gloves but you need to unspec resolute technique for them to work and get some crit chance. There is also the elemental overload keystone in the witch area that would be extremely good when you use these gloves.
Abyssal Jewels (Patch 3.1)
- Flat life
- Flat physical damage
- % penetration in case you have not kill recently
- Flat fire damage
- % increased harm against abyssal monsters
Pros
- Endless Hunger from Slayer tree present leech impact similar to Atziri's Acuity Gloves
- You will be able to clear Uber Lab by level 75
- You are immune to bleed and stun during fights
- You have 20% culling strike, effectively lowering boss health by 20%
- Quite fast clearing speed as a consequence of higher AOE radius
- Higher life regen making it straightforward to handle traps in Uber lab
Cons
- Leveling to level 55 could be a chore but from there onward it can be a breeze
- Elemental reflect can nonetheless be an issue (use ruby flask when you run into elemental reflect and you should be fine)
- Can't-do no life no mana leech map
Example Video link: https://www.youtube.com/watch?v=F-hX84phZzM
Example Build hyperlink: http://www.pathofexile.com/forum/view-thread/1819239
[Poe 3.1 Duelist Build] Queenliness Wanderfinder - Shaper Down in Abyss Day 7/8
This Build will still work greatly together with the current known 3.1 changes!
Even without any legacy gear!
Also on account of its popularity and nerf to +1 Helmet Enchant, the Build might get far more expensive to get it going, keep that in mind.
Go get Searching Eye Abyssal Jewels
With Flat elemental(lightning prefered)
Life of Course (at least 46 for endgame, to get the identical result as 7% increased Life from Viridians)
Also Attack Speed, Crit. Multi are obvious choices!
It is possible to use Tombfist Gloves using a Murderous Eye Abyssal Jewel, to get the 10% mode Damage Multiplier Intimidated on enemies.
Also suggesting Stygian Vise instead of a Leather Belt, which offers a Jewel Socket for Life(of course) and DPS stats.
This Build has the perfect Synergy of Defense, Offense and Movement Speed,
Applying Queen from the Forest as the Core Item.
Pros:
-Fast
-Reliable
-Everything Viable
-Well Balanced if not perfectly in terms of DPS/Def./Speed
-Good League Starter (needs basic knowledge of generating Poe currency fast)
-Level 100 Viable
-HC Viable
Cons:
-Weak Single Target until you get the Key Items
-Key Items are expensive (Dying Sun, 6l Queen from the Forest)
-You have to have Dying sun and six Hyperlink as early as Possible
-Expensive towards the Endgame since you want T1 Life on every Item possible (+1 Barrage Enchant)
-Sometimes too rapid
-Chromatic-Hungry ( Use the Jeweler Method for Coloring)
-Not Idiot/ Noob Proof
Example Video hyperlink: https://www.youtube.com/watch?v=OLUJfTzT7II
Example Build hyperlink: http://www.pathofexile.com/forum/view-thread/1764075
[Poe 3.1 Marauder Build] The Warchief - Berserker Ancestral Warchief - over 2m dps - Uber Farmer - Elder & Shaper Down
We take the Berserker Class for most DMG
Initially we go to War-Bringer because this will be our main heal talent
Then we go to Aspect of Carnage for pure DMG
And with the last 2 Points in the Uber Lab we take Rite of Ruin for free 25% attack speed (25% increased Attack Speed should you haven't Killed Not too long ago)
The best Major Pantheon for us is the Brine King which provides free (nearly) Stun Immunity:
You cannot be Frozen if you've been Frozen Recently
You cannot be Stunned if you've been Stunned Lately
The best Minor Pantheon for us is the Gruthkul wich provides us up to 5% additional physical dmg reduction
+5% chance to Evade Attacks if you've taken a Savage Hit lately
1% additional Physical Harm Reduction for each and every Hit you've taken Recently up to a maximum of 5%
Pro:
more than 6k Life
~1000 life/s with enduring cry and all charges
7~8 endurance charges
73% phys reduction (hideout) 90% with flasks
challenging to die because you stay behind your Totems
can do all map mods (reflect can be a bit meh because your totems will kill themself on hit)
at lvl 16+ (facebreakers) all content material ezpz
great for really hard bosses like Ulab/Uatziri/guardians/Shaper
Contra:
clear speed is average
Totem playstyle is not for everyone
Instance Video hyperlink: https://www.youtube.com/watch?v=YySBTtAn6O4
Instance Build link: http://www.pathofexile.com/forum/view-thread/1694250
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