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Poe 3.1 Duelist Slayer Builds With Cyclone Skill

Path of exile Cyclone is often an ability that initiates a spinning series of attacks because the player travels to a target location. Cyclone spins in the player's attack speed and offers region of impact harm twice per spin. When dual wielding, each weapon hits when per turn. The Cyclone moves to a targeted location in the player's movement speed. It can not target an enemy. Clicking additional away indicates the character will go also, but as soon as Cyclone starts, the character can't be controlled and will continue spinning to the final destination. Thus, higher movement speed will enable the player to start one more Cyclone within a diverse path sooner. On the other hand, more top attack speed and low movement speed allows for much more hits on a stationary enemy. Cyclone makes use of pathfinding to attain its target, so the character will not necessarily travel within a straight line. In this Post, PoeCurrencyBuy Will share Poe Abyss League Cyclone Talent Builds for Duelist Slayer



[Poe 3.1 Build] Starter - Low price range - Slayer Cyclone Phys et variance Elem

Gemme Increase & Support 3.1 :
1 ) Cast when Harm Taken (level 2) - Immortal Call (level 4) - Enfeeble (level six) - Increased Duration
2 ) Leap Slam - Faster attack - Fortify
3 ) Ancestral Warchief - Maim*
4 )Places ou Vous: Hatred, Herald Of Ash, Summon Lightning Golem

Leveling :
Rien en change appart pour ruthless & aller chercher Vaal Pact vers le niveau 40+ (une fois un DPS suffisamment haut et un bon paquet de PV , sinon ca servira a rien)

Video Hyperlink:
Innocence HC 10D Race - https://www.youtube.com/watch?v=tqPcQzt9SMI
Video Kitava HC 10D Race - https://www.youtube.com/watch?v=DvqGLhZq7QU
Videos T13 - https://www.youtube.com/watch?v=uTHnfVVK9FE&feature=youtu.be

Ability Tree: https://goo.gl/omHCAy

Build Link: http://www.pathofexile.com/forum/view-thread/2028055


[Poe 3.1 Build] The Goddess Freed - Oni-Goroshi - Crit Vaal Pact Slayer

The build will be relatively budget, though the sword itself will take an odd few hours of grinding to obtain in case you never want to buy it. (And it's currently about 50c in Abyss SC at the time of writing. Will likely go down. It's high because it's new)

Pros:
+ Can run most map mods (though I would stay away from Reflect until following uber Lab and not run no/decreased regen maps altogether)
+ Budget or SSF friendly (only required unique is reliably farmable)
+ Reasonable clear speed
+ Flexible
+ HC Viable (be careful!)
+ Easy to sustain life & mana
+ Potential to be able to farm Atziri, Elder, Shaper, Guardians (I'm not a boss killer so I can not confirm, but in theory with mid to high tier gear it should be relatively easy)
+ Scales off of both Physical and Fire Harm
+ We use crit instead of RT like most Marauder/Duelist builds such shattering mobs is definitely an option and fun and satisfying one particular at that
+ The Goddess talks to you as you attain certain level milestones and story progression points!

Cons:
- Lack of an off-hand does limit your options for passive tree scaling
- It's a sword. No Sunder for you.
- No Shield Charge. Must use Leap Slam or Whirling Blades
- Gear progression can become very expensive
- Probably the most laborious content is perhaps doable, but not necessarily on a price range (far more testing required)
- You need to have to resist the urge to kill "that 1 last mob" if you do not want to be Degen cons

PoB Pastebin: https://pastebin.com/4nr0ARS7

Skill Tree: https://goo.gl/wAiPHV

Build Link: http://www.pathofexile.com/forum/view-thread/2059923


[Poe 3.1 Build] MuffZ 3.1 Bloody Bleeding Build - Disfavour Cyclon

If you are revisiting this build from 3.0, it is the same thing, except there are a few changes to the talent tree and talent gems. So make sure you double check below!
Should you have questions or comments, please leave them below!! ENJOY!

Pros
+ Easy Leveling
+ Fast Clear Speed
+ High Harm

Cons
- Expensive
- Can get OS (one particular shot) if not careful and don't bring the correct flask

Video Link:
https://www.youtube.com/watch?v=-o11xkyYXJU

Skill Tree: https://goo.gl/mtphAR

Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1960941

[Poe 3.1 Build] Ahfack's Crimson Cyclone - 3.1 Video Build Guide - 100% Pure Phys

Appears great! I'd say get 21/20 cyclone for that +1range, deceiver belt is exceptional, but I favor retch so you might attempt that. Insanity Gloves are fantastic at the same time. Get a couple good res's then you generally just craft life to them. Flat Phys/dual leech are also appropriate prefixes Jewels with encounter and two damage mods that you merely can ex-slam later when you are feeling fortunate.
Get rid of Atziri flask, place in a Sulphur flask.
Handle to acquire sufficient intelligence sooner or later where you do not need Brute Force remedy, even though that is an excellent stop-gap for the moment. However, it does RIP the strength which is melee Phys and life that you could possibly be gaining from these strength nodes as an alternative. A great deal to operate on, but you're on the ideal track!

This build guide created in common with GG gear at endgame, but you can do league-based/cheaper iterations and still accomplish higher harm.
This build isn't a "Path of Building-Warrior" kind build. PoB does not calculate the damage appropriately on this build at all. I have been playing Cyclone for almost 5 years within this fantastic game, and I can assure you that is necessarily the most satisfying, smoothest, Tankiest 2H cyclone build I've ever played.

Video hyperlink: https://www.youtube.com/gyUYq1mX-Lc

PoB Pastebin: https://pastebin.com/qeYrY3ff

Ability Tree: https://goo.gl/4JnPKz

Build Link: http://www.pathofexile.com/forum/view-thread/1995010


[Poe 3.1 Build] League starter, Pure physical Slayer Cyclone (Shaper killed with Kondo's Pride)

Initially, this build was developed for just Uber Lab running in Harbinger, but later I discovered it perform very efficiently even within the endgame contents.
The cost of this build is purposely toned down in this guide to promptly played as league starter, but you could, indeed, upgrade it in many approaches when you've got spare Poe currency.

Pros:
+ Cheap and also the core items are easily obtainable at any league
+ Smooth map clearing considering that cyclone now have decent variety
+ Exceptional Lab runner (slayer leech let you ignore all of the traps, in the event you take VP, just bring a Writhing Jar with you)
+ Can run most map mods(Except No-leeching/Phys reflect, and -60% life recovery might be tricky because it affect leech)
+ ~8K life endgame and sustained higher leech regen (can reach 87% Max life/sec)
+ Ethical and accurate melee Kappa

Cons:
- No insane damage scaling at late game (Still more than sufficient when you upgrade to Starforge)
- Due to the fact, your DMG cannot delete bosses like yet another late-game build, you have to play along the boss mechanics, which demand you to "Play the game as GGG intended" (LUL)
- Clearing speed will not be comparable to wanders or bow

Video Hyperlink:
Kondo and only five hyperlinks - https://youtu.be/RXMLHZ752Po
Initial Minotaur with 5 Links - https://youtu.be/PpFbe1os-ac
1st Hydra with 5 Links - https://youtu.be/5-11K0f0rNM
My current gears doing Shaper run - https://youtu.be/XY3sId-uq_o

PoB Pastebin: https://pastebin.com/2gbXzP2C

Ability Tree: https://goo.gl/k3cG7b

Build Hyperlink: http://www.pathofexile.com/forum/view-thread/2022153


[Poe 3.1 Build] Cyclone on the Goddess - Crit Cyclone - Oni-Goroshi - Complete MF VIABLE

Cyclone has usually been my favored skill of this game. Oni scales off your level beginning from level 1. so yes you may indefinitely use it beginning from level 1 to one hundred.
Degen: Oni does fire damage to you for 0.5% of one's max life/ES per second per level. At level 90 it's going to fire damage you for 45% of your hp. You work around this with obtaining a reasonable level of life regen, Purity of fire and your pantheons. Hold in thoughts that this fire damage isn't ignited harm but a degen like Righteous Fire.
Immunities: Though you might have the swords buff. You might be immune to stun, freezing, chill, ignite and unaffected to burning ground.
Mitigation: Good level of regen left even the following burning. 9% Maximum life leech rate. 30% crit harm reduction. 20% to take 50% much less AOE harm. 6% Physical Harm reduction if only a single mob within the area (fantastic for bosses). Immunities. Cyclone has high avoidance for the new Phys/Elemental reflects on Mobs. Acrobatics to dodge attacks. Remaining armor from gear to mitigate Phys Dmg. Maim slows down the enemies.
So hows it functions? You cyclone into a pack or leap slam for fortifying buff. You happen to be crit based, so your sword ignites the pack giving you the sword buff.

Talent Tree: https://goo.gl/EQ46CP

Build Link: http://www.pathofexile.com/forum/view-thread/2056247


Generally, they may be not worth the trouble for motives which are sufficient in the long run. When they are helpful for players, who might know nothing in regards to the game. For by far the most component, they are finding out tools for newbies to ease them into the game. For new Path of exile 3.1 Builds, you can go to Poecurrencybuy.com. Just a reminder: you will get 5% coupon code at no cost from the reps in the event you Purchase Poe Exalted Orb Or Poe Chaos Orb from this article.

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