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POE 3.2 Builds For Ranger Raider In Bestiary League


The Raider focuses on sustaining buffs, gaining Frenzy Charges, Onslaught, or Phasing through kills. She can specialize in certainly one of these buffs to boost its impact, significantly boosting her speed and evasion. In spite of what the class icon shows, this class doesn't have any modifiers particular to melee harm, so ranged attacks will acquire those bonuses at the same time. In this Post, PoeCurrencyBuy Will share PoE 3.2 Ranger Builds for Raider to you.


[PoE 3.2 Build] ELE LIGHTNING STRIKE - ALL T16s, Shaper, Uber Atziri, HOGM, Chayula, Elder

That is definitely the new version of my lightning strike which I am trying to build differently - utilizing an elemental dagger (dagger with flat lightning), in lieu of a Phy's blade.
I didn't make this build to go HAM on DPS - it is possible to get significantly greater DPS on lightning strike with an ideal Phys dagger and building for Phys, and the melee hit, or perhaps building HaWA or whatever that claw factor called.

It truly is nice to find out evasion based builds and it really is nice that individuals started realizing how powerful the block builds are. However, one factor concerns me here - low life (for a knowledge-based melee). Your tree does not sport much life%, and you rely on damage avoidance and life on hit, which can be ok, but sooner or later, restraint will fail, and you'll get hit. And after you get caught, you will have crappy armor and low life pool to soak it. Not superior.

Among these issues cannot be addressed (armor) considering that you go pure evasion, but you don't have a substantial life either, and you just about will need it since it really is your only buffer whenever you get hit. I know I may possibly sound like a life pool fanatic but take into account that armor primarily based block builds can afford to have much less life than usual for the reason that these couple of hits that come via will get lowered by armor...you don't have that luxury. I would drop a number of those harm nodes (Bringer of Rain adds a great deal of damage also, not just defensive stats like blind and block) and attempt to get as quite a few life nodes as you can. Also, have to have as much life as it is possible to get on non-unique peace of gear. I think it is best to aim for 3-3.5k life, no less than.

One particular far more thing, together with the higher harm it might be helpful to swap Life On Hit for Life Leech, at the very least for single targets/bosses. Generally, reliance on LoH for survival is pretty risky by itself; you'll want to go in and hit so you'll be able to get a life, but at the very same time, you return to circumstances that put you in danger inside the initial spot. Plus, you might want to hit as a lot of mobs as you could so you can advantage from it which increases the possibility for hits to have by way of your block/evasion, then we come to that factor above about no armor and lowish life.

Never get me incorrect, I'm far more, like, considering out loud here, not criticizing your build... :) I like it for the reason that it's evasion/block melee Ranger, so it really is refreshing, and you seem to do properly with it...I just believe it wants additional life, no less than to be HC/ONS viable. Nothing incorrect with it for Standard/Anarchy.

With regards to minimizing DPS and buffing overall health: DPS wouldn't endure that a lot - the DPS is currently quite higher. 18K+ DPS is extra than adequate even for single target. I never possess the regrets to test, but for those who spec out of many of the +% physical damage nodes and get some HP nodes about the path of the tree - your DPS unbuffed would in all probability fall to ~9-10K (which buffed will be about 15K I feel) - that is nevertheless loads of DPS. Your overall health would in all probability jump to 3.2k+ according to just how much life you may have in your gear.

My point is just to show that this build can be produced to become extremely powerful with regards to survivability.

For the hardcore, I'd recommend the following:
- get rid of some DPS nodes and get i) the additional endurance node by Duelist, ii) wellness nodes
- get the added endurance charge from Oak in Merciless
- Use Enduring Cry in battle and preserve your Endurance charges up - with five endurance charges you've 20% physical damage mitigation against all enemies (i.e., Vaal)
- Don't forget to cast Immortal Get in touch with should you are in a pinch
- get the Heart of Oak node along with the % chance to prevent stun nodes appropriate in the Ranger area when you are going to be running without the Eye of Chayula
- be cautious of Vulnerability curse and usually do not do any maps with Vulnerability curse unless you happen to be ready to utilize Eye of Chayula
- As an alternative to Atziri's Mirror - appear to get a higher evasion shield that offers you +life instead of intelligence. Hardly anyone uses these kinds of guards - so you could come across 1 for pretty affordable.

The downside is that without the enormous boost to intelligence from Atziri's Mirror - you might not have the ability to use high levels with the Enfeeble and Tempest Shield int. gems.



PoB Link:
Dps Version (2.21M Shaper DPS) https://pastebin.com/nNiMJUGZ
Pure Mapping on Standard League Version https://pastebin.com/CnvJymwe

Example Link: http://www.pathofexile.com/forum/view-thread/503727

[PoeE 3.two Build] Sidefx Frost Blades - Quick t1-15 MAPPER, Awesome League Starter!

This build focuses on higher attack speed to unleash a series of chaining projectiles with 86% cold pen, high crit likelihood and great attack speed in a practically 360 radius around you, killing everything that dares come close.
The weapon range increases with each and every level of Frost Blades, so even though it is actually a melee skill, with proper positioning, you might be out of harms way most of the times you`re within a fight.
It's a complete Elemental build at 100% raw conversion, dealing no physical damage, thus physical reflect mods is not going to affect you.
Evident speed sensible, even though not competing with Vaal Spark (dead), it is actually more rapidly than most builds out there and somewhat less expensive.
Just a 4-Link setup can get you as much as T10 maps if you`re careful.
This is a Softcore build. If you need to play Hardcore, just be sure to pick a lot more Life nodes as opposed to Harm nodes.

Pros:
+ Perma freeze most mobs
+ High DPS
+ Astounding AoE
+ Super rapid map clear
+ very good Life Leech w/ out Old Vaal pact

Cons:
- Is often costly, esp to min max
- glass cannon, You must learn to position 100% hit move hit move and so forth.
- can run into troubles together with the single target (bosses)


PoB Link: https://pastebin.com/Qaz03Ttv

Example Hyperlink: http://www.pathofexile.com/forum/view-thread/1848749

[PoeE 3.2 Build] Fivers Frostblades Raider - 2+ mil Shaper DPS - Fast clear speed

There are actually some alterations to the build. Absolutely nothing key, on the other hand, and I'd consider the new patch a buff. As of now, I'll not switch to any items. I will wait and see what options there are when the league begins.
The only important modification to the build is the ascendancy.
In place of acquiring Avatar from the Veil, we now go for Avatar of your Chase. Each is viable solutions although. Missing out on the immunity to elemental ailments will be the only downside with switching path.
We are also replacing Ice Bite with Melee Physical Damage.
Apart from that, it's pretty much precisely the same.

Pros
+ Speedy clear speed
+ Extremely excellent DPS
+ Constant onslaught and full frenzy charges
+ Can do all content
+ enjoyable playstyle
+ Higher dodge and evade likelihood

Cons:
- Can't-do elemental reflect maps
- Could be Tankier. (Can Facetank most content, but some factors can be nasty)
- Can get high-priced

PoB Hyperlink: https://pastebin.com/5XdU30TQ

Skill Tree: https://goo.gl/GvtW7k

Instance Hyperlink: http://www.pathofexile.com/forum/view-thread/2081371

[PoeE 3.2 Build] Semi-MF Caustic Arrow Raider + ED Swap - 6k+ Overall health - All Content Deathless - In-depth

The build would be the tanky endgame, with more than 6k life pool, above ~35k evasion (jade flask up), 46% dodge and 40% spell dodge. If you get hit, you can immediately heal with bottles to counter the damage and move on. Unless you run an extremely deadly map or screw up, it is tough to die with this build.

Pros
+ Low cost starting expense is often employed as league starter
+ Extremely easy to play
+ Tanky end game, 6k life without life from the quiver
+ Speedy devoid of flasks (more than 80% ms, higher AS)
+ Versatile build, opt for your flasks or how much you need to go MF / harm / tanky
+ Can run any map mod, such as "No regen."
+ Capable of killing all end game bosses deathless
+ 79% max res even though mapping (Divination Distillate)
+ Permanent flask uptime although mapping (except bosses)

Cons
- Pricey end game gear (+3 Chaos Staff, 2x Empower 4, works fine with 2x Empower 3 tho)
- Weapon swap may well be annoying


PoB Hyperlink: https://pastebin.com/rWYvzZaS

Skill Tree: https://goo.gl/oTzuz7

Instance Hyperlink: http://www.pathofexile.com/forum/view-thread/2077932

[PoeE 3.two Build] Elemental Crit Cyclone Raider - Rapid, fun, deadly! - Prepared for Bestiary league

So patch notes are out, and they're pretty uneventful aside from Ascendancy modifications. Raider continues to be the top alternative IMO but not by as wide a margin as ahead of. I've added new subsections close to the bottom of the key post with general outlines for three Ascendancies. The primary contenders are:
Pathfinder Flask sustain buffed. Nature's Boon -> Master Alchemist -> Veteran Bowyer -> Nature's Adrenaline
Champion - Substantial rework and buff, now provides "Hits cannot be Evaded" without the need for Lycosidae. Conqueror -> Worthy Foe -> Inspirational -> Unstoppable Hero
Trickster - Substantial rework and buff. Nonetheless does not possess the greatest synergy with Cyclone nevertheless it is worth considering. Probably Swift Killer, Harness the Void, Weave the Arcane and Ghost Dance.

Pros
+ It's not a projectile build
+ It really is melee
+ Moves and clears quickly
+ Crunchy ASMR Herald of Ice shatters
+ Dodge, freeze/chill and Enfeeble make for muscular defensive layers
+ Can do endgame bosses reliably with decent gear
+ Very best in slot uniques and enchants are mainly low-priced
+ Not expensive to obtain going but scales extremely well with the investment

Cons
- It really is not a projectile build
- It's melee
- Not the quickest boss killer and cyclone can get you in problems if you're not cautious
- As raider flasks are somewhat unreliable in comparison with Pathfinder
- Reasonably low maximum life to get a melee build, around 5-6k according to item choices and gear level
- As a raider, damage and movement speed are heavily dependent on frenzy charges. Not a problem in combat but you are going to really feel slow when backtracking with empty flasks and no fees.


Skill Tree: https://goo.gl/UuBQR4

Example Hyperlink: http://www.pathofexile.com/forum/view-thread/2019136

[PoeE 3.2 Build] Juell's blind rapper, MF Tornado shot 95% evade - Fast - Robust - FRIENDLY

Onslaught gets the buff, but Bisco and Zana breach sextant get nerfed so difficult. Abyss has 10% appears on the map, so we still have abyss jewels, the belts, and gloves. Evident speed does not modify. Only Zana get nerf. I will update stuff or notion when I play this build in std.

Soon after huge nerf about Vaal Pact, Queen of the forest and everything, we can not conveniently play MF Windripper with high movement speed, precise speed, the tank just about stuff... A lot of people nonetheless play this but with terrible defense. Practically people play it incorrect. Avatar with the Veil with phasing and immune Element Ailment isn't fantastic adequate. Soi made my build with Avatar of Chase with an extra defense like 95% evade chance, 58% dodge Attack, 30% dodge spell. And I run immune Element Aliment on flasks like other builds. DPS does not alter; I nonetheless have almost 600k DPS and free Onslaught.

Pros:
+ Leading tier clear speed
+ Magic obtain nonetheless strong
+ Tank than other MF Windripper build
+ Each clearing mob and single target are superior
+ No mirror or crazy gears, all can buy effortlessly
+ Spending budget or a missing couple of components nevertheless excellent, evident speed doesn't modify significantly. Only map tier modify

Cons:
+ Pricey. My gears around 25 Poe exalted orb didn't count disco yet. But its nevertheless the least expensive TS build.
+ Build for mapping, as much as t15. You do not wish to fight endgame boss with MF items


PoB Link: https://pastebin.com/sYfyFGEF

Skill Tree: https://goo.gl/ndcNWp

Instance Link: https://www.pathofexile.com/forum/view-thread/2065838

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