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Poe 3.2 Builds: Witch Necromancer

The Necromancer is usually a class that mostly focuses on summoned minions. The skill tree covers a broad range of minion stat bonuses but additionally bonuses distinct to zombies, skeletons, and specters. Even though a lot of the tree is minion-centric, it also gives bonuses not straight related to minions, for example, Mistress of Sacrifice which grants offering bonuses to themselves and harm from making use of corpse, and Commander of Darkness which positive aspects aura-based builds. In this post, we are going to share 4 Poe 3.2 Witch Necromancer Builds for you.


[Poe 3.2 Ascendant Build] Help Aurabot 13 Auras, Massive Elemental DPS Enhance

This build is almost certainly dead. Ascendant(necro + Guardian) and Guardian are each stronger than necro
The ascendency modifications hurt the defensive capabilities. No extra cost-free chaos res, or block and spell block cap. Also with breach not becoming a Zana mod, the presence of Shayla will probably be particularly pricey.

Not the OP, but individual opinion is the fact that Necro is still most effective due to the fact harm is what people today care about that. Commander of darkness wasn't touched, so it still does its job exactly the same. I feel like the changes hurt its defensive capabilities. No far more cost-free chaos res, or block and spell block cap. Might be capable of getting block cap nevertheless, not sure about spell block. Also with breach not becoming a Zana mod presence of Chayula will most likely be pretty dang highly-priced. That means you're going to drop a decent chunk of ES along with a ton of chaos res.

Creator: piktok

T15 abyss with Tornado shot 



Pob Link: https://pastebin.com/sdcJeVn7

Skill Tree: https://goo.gl/5rF6x8

Example Hyperlink: http://www.pathofexile.com/forum/view-thread/1991951


[Poe 3.2 Ascendant Build] Toasters HC Necro Assistance " ten Auras and two Curses" Victario's Influence

Necro Help with ten Auras & 2 Curses
Around 1.4k life unreserved (with 75% chaos res) -> Equal to 8k life with -60% chaos res (As a result of your high life regen, gained by the stone golem. You don't have to worry about chaos harm at all, except difficult encounters.
Coruscating Elixir is only used in desperate situations)
7-10k ES affordable
Really budget friendly (you can start using a budget of 10c)
Shavronne??£¤s Wrappings is not required and not wanted
Already three Player hit level 100 on HHC -> Little proof, that it is entirely safe vs. chaos harm and 100% HC viable.

Update 3.2
The Necromancer got nerfed quite heavily regarding help power. You loose chaos resistance and 50% supplying effect. That's not a world changer, but Guardian is now even better in opposite to Necromancer.
With the current state of Ascendancies, there's nearly no case in which I would go for the Necro over the Guardian.
Only go for Necromancer, if you want to offer a higher Attack/Cast speed for your party.
Otherwise, Guardian has a better endgame potential and is better in nearly every way.

Creator: Toaster404

Skill tree:
Lvl 70: http://poeurl.com/buS5 (from now on you can go full support, and should equip all the required items)
Lvl 85: http://poeurl.com/buUf (Now you can grab the last Aura node -> Champion of the Cause and use your tenth aura, Anger finally)
Lvl 90: http://poeurl.com/buUg (Dual Curse incoming)
Lvl 100: http://poeurl.com/buUh (Grabbing all the ES available)


Instance Link: http://www.pathofexile.com/forum/view-thread/1975845


[Poe 3.2 Ascendant Build] Max Aura Victario's Influence Zealot's Oath Aurabot

This build is focused on general mapping, maintaining a balance between survivability, boss kills, and overall map clear, utilizing the Zealot's Oath keystone to help constant ES regen. It aims to run all map mods without any problems and with playing it for many of the league and reaching level 100, I have had zero issues with any particular mod, including degen based ground mods and no regen. This build is very cheap to start out with, and I'll provide both a budget league starter option and a lot more highly-priced endgame setup, with hyperlinks to Path of Building profiles.

If the current 3.2 ascendency adjustments stay the way they are, necro support is dead. Scion does everything necro could do but better, considering the fact that it now also has the commander of darkness, and you can take added buffs from the guardian node (1% Phy's reduction per aura, 10% aura effect, far more ES regen and charge share). The gear and the flask choices will remain exactly the same.

Pros
+ Provides a good deal of damage to allies through auras
+ Uses curses to aid survivability
+ Incredibly mobile
+ Constant ES regen
+ Starting build is pretty budget friendly
+ Aurabots are easy to scale as we don't need to focus on damage nodes
+ Coruscating doesn't stop your ES recharge like it usually would
+ Does not require a 5 or 6l
+ Scales up to level 27 Anger, Wrath, and Hatred with full investment

Cons 
- Victario's influence builds are flask reliant, and not having Flasks up can get you killed
- Particular flexibility options are not possible with Zealots Oath
- No life regen, so a life flask is needed to switch auras
- Max Aura levels are high-priced and not league starter friendly
- Victario's influence is NOT an HC viable build

Creator: Alloxya

Skill Tree: https://www.poeurl.com/bLkS

Pob Hyperlink: https://pastebin.com/z9aJbNsE



Example Hyperlink: http://www.pathofexile.com/forum/view-thread/2086136


[Poe 3.2 Ascendant Build] Complete Guide To Golemancy, All Bosses Down, High DPS & Defense - Flame Golem 101

It seems you're right on Elemental Proliferation. It's the latest add-on for me gem-set and has tested in maps with public parties. It felt that it worked, and the party also reported seeing it working but I guess it was just a placebo effect now that I reread its wording.

In that case ill try running Arc -> Scorching Ray -> Spell Totem Assistance -> Faster Casting Support and take Ancestral Bond to obtain -50% res from Arc and EE + -24% from scorching ray as it doesn't hit, so doesn't trigger EE at all.

This build is always welcomed towards the mapping party as it has zero lag, generates both power and frenzy charges for the whole party and debuffs enemies with max level Temporal chains, Hinder and Chilled ground.

Build Highlights
Up to Level 28 Flame Golems (Lvl 23, Low budget Flame Golems comparison in "Videos," nevertheless op)
Up to 10k EHP (Life + Energy Shield, without legacy items)
Shaper & Guardians down, T15 bosses easy mode
Have up to 62.5% block chance, 64.5% spell block chance (75%/75% with legacy Rumi's Concoction)
Minions with up to 75% block chance, 35% spell block chance
Run up to 75% Temporal Chains without any curse nodes
Generate Power and Frenzy charges for the whole party
Debuff enemies speed to crawl
Almost all defenses automated, high survival
Cheap and noob friendly build to start with top tutorial

Pros
Cheap to start
Easy leveling build to play
Good Harm & clear speed
Great survivability
Room for customization
Strong synergy with cheap items and passive nodes
No lag and generate frenzy & power charges for everybody in party
Finest Elreon AFK build

Cons
The Anima Stone and Primordial Could possibly are expensive
Endgame items are costly if min-maxing
Requires knowledge of summoner mechanics or have to read the whole guide
Play style is exceptionally inactive, you press 1 button every 5 seconds, and that's it

Creator: mika2salo

Video Links:
T16 Guardian on the Chimera -


T16 Guardian of your Phoenix


T16 Guardian in the Hyrda


T16 Guardian on the Minotaur


Skill tree: https://goo.gl/858RjD

PoB Hyperlink: https://pastebin.com/Kv468VFf

Example Hyperlink: http://www.pathofexile.com/forum/view-thread/1827487


[Poe 3.2 Ascendant Build] Goddess Sword Spinning in Flurry

That is actually a crit primarily based 3-in-1 build making use of Cyclone + Frost Blades + Blade Flurry. Creator has always wanted to play a crit based Cyclone build and with the re-introduced version with the Goddess Sword - Oni Goroshi in patch 3.1, builder decided to create 1 with the sword as the centerpiece. Three main skills used in the build, namely: Cyclone + Frost Blades for mapping and Blade Flurry for single target.

Slayer is good ascendancy for the sword. However, since the sword is crit based, I feel Scion class will be an excellent fit for it too.
You get ideal of both worlds: Overleech from Slayer, and far more crit from Assassin.
Besides that, since Scion is right at the center of your wheel, you can easily access crit nodes in the skill tree.

Creator: kira1414


Pob Link: https://pastebin.com/gH4BhiYj

Skill tree: https://goo.gl/qfmGhz

Instance Link: http://www.pathofexile.com/forum/view-thread/2058308

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