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PoE 3.3 Juggernaut Guardian Build

This build is really a solid league starter. With the ability to progress into red maps and farm the Uber (Eternal) Labyrinth with limited funds. Here is the setup that I'm running for farming Uber Lab and Guardians. Rather of Atziri's Disfavour you should use any two-handed ax, but it's a large upgrade when it comes to damage.


3.3 changes:

Earthquake
- The base delay between the initial attack and the aftershock is now 1 second (down from 1.5 seconds).
- The aftershock now deals more damage as the gem levels, dealing 69% more damage at gem level 20 (up from 50%).

Vaal Earthquake
Added a brand new Strength jewel - Vaal Earthquake: Smash the floor, dealing damage within an area and cracking our planet. The crack will erupt inside an effective aftershock following a short delay. Your steps will deal damage surrounding you for any duration, cracking our planet when the previous cracks have erupted.

Vaal Skill Changes
- Vaal skill gems now also grant the bottom form of the skill in the same level and quality because of the Vaal jewel. For instance, a Vaal Burning Arrow skill jewel now grants both Vaal Burning Arrow and also the Burning Arrow skills.
- Utilizing a Vaal skill now prevents you against gaining souls for those Vaal skills for a while of your time following the skill can be used. The time period of this effect differs from skill to skill.
- Whereas formerly the price of Vaal skills would rise in areas after Act 5, and again after Act 10, the price of all Vaal skills has become consistent through the game. This really is worth bearing in mind when searching in the following changes, as although a lot of Vaal skill costs happen to be elevated in comparison with their base cost formerly, they're typically now less than the price you'd have compensated in greater-level areas.
- Damaging rare opponents now generates 1 Vaal soul per 2% life it loses, having a 1 second cooldown.
- Damaging unique opponents now generates 3 Vaal souls per 2% life it loses, having a 1 second cooldown.

Ground Slam
Ground Slam can be used with axes.

Path of Building: https://pastebin.com/pWDri5AP

You can get Path of Building here: https://github.com/Openarl/PathOfBuilding/releases
Install it -> start it -> new -> import/export -> import from pastebin -> copy url from above -> import -> import

Tree:

40 points: www.poeurl.com/bVQ0
70 points: www.poeurl.com/bVQ2
Level 84 tree: www.poeurl.com/bVQ4
Level 93 tree: www.poeurl.com/bVQ5

94+: whatever you prefer: regen / armour / socket / attack speed / ...

Notes: You might level with 1h axes till 58 (personal preference) buy Kaom's Primacy at 58 for those who have mana leech on anything/jewel, you are able to take Hematophagy rather of Vitality Void


Links:

Either
6L Sunder: Sunder + Conc + Melee Phys + Multistrike + Fortify + Maim
or
6L EQ: EQ + Less Dur + Fortify + Conc/AoE + Melee Phys + Maim

6L: Warchief + Melee Phys + Faster Attacks + Conc + Bloodlust + Maim

4L: Leap + Faster Attacks + Blood Magic + Culling Strike or Fortify

3L: CWDT lvl 1 + Enfeeble lvl 5 + Blood Rage lvl 7 (also consider Blood Rage when optimizing EQ attack time and duration)

1L: Enduring Cry, Hatred, Herald of Ash and/or Arctic Armour

Notes: EQ requires certain items/optimization in order to perform well. You may use Ruthless instead of Fortify. Link Leap + Fortify if you don't use Fortify in your main attack setup.

Bandits:

Help Oak

Ascendancy:

Lab: Unflinching, Unbreakable, Unstoppable, Unrelenting

Mapping: you might take Unyielding rather of Unrelenting or Unbreakable or Unstoppable (kinda depends upon map tier/map mods/gear / personal preference)
Note: Unyielding is ~5% more dmg (8 endu -> 40% corporation dmg -> leads to ~5% more dps)



Pantheon:

Farming maps: Gruthkul, Lunaris
Farming guardians: Tukohama, Solaris

Flasks:

Atziri's Promise, Lion's Roar, instant heal (+ bleed removal), another instant heal (+increased armor during flask effect), basalt (+freeze removal)

Jewels:

24+ Damage from:
- Melee Damage
- Physical Damage
- Physical Damage with Axes
- Physical Damage with Two-Handed Melee Weapons
- Area Damage
6+ Attack Speed from:
- Attack Speed
- Attack Speed with Axes
- Attack Speed with Two-Handed Melee Weapons
poe.trade: http://poe.trade/search/ahoabokaruzisa

Note: You may lower the numbers... depending on the results / your budget.

Earthquake optimization:

In case your attack speed is "excessive" you will simply obtain the aftershock every second attack. Adjust your attack speed and talent duration to possess a shorter skill duration than attack time. To do this, I am using:
- 30% less EQ duration enchant
- 20% quality Less Duration gem
- Warped Timepiece amulet

Dual Wielding:

DW setup which has similar dps to the Disfavour setup:

- 370+ dps one-handed axe: http://poe.trade/search/enisikukonooto
- 60%+ phys as extra ... dmg stat stick: http://poe.trade/search/oreyonamakehek

Soul Taker + stat stick will be fine till you can afford an axe with higher dps.

Level 93 DW tree: www.poeurl.com/bUZu



Hints:

- Aim for 20-21k armor - It's fine to use Determination in the beginning!!!
- Avoid extra elemental damage mods on T15/16 maps
- Avoid poison on hit mod on high tier maps
- Avoid physical reflect mod on all map tiers!!!
- Avoid no leech / no regen mod
- Do NOT use Hatred / Herald of Ash on elemental reflect maps
- Ensure to keep up 8 Endurance Charges and Fortify when fighting high tier bosses

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